Everything You Need To Know

Throw Dash Advantage List

Postby Ralenzo » August 5th, 2016, 7:37 pm

Amount of frame (dis)advantage a character gets when dashing after a throw on quickrise.

Alex: f+throw (-2), b+throw (-11), PowerBomb (-4), Air Knee Smash (+4)
Claw (Vega): f+throw (-4), b+throw (-9), Izuna Drop (-3), EX Izuna Drop (+2)
Birdie: f+throw (-11), b+throw (-8), Killing Headbutt (0), Dolphin Dive (-3)
Boxer (Balrog): f+throw (+6), b+throw (-5)
Cammy: f+throw (-7), b+throw (-1)
Chun Li: f+throw (0), b+throw (+8)
Dhalsim: f+throw (+8), b+throw (-3)
Fang: f+throw (-6), b+throw (-7)
Guile: f+throw (-7), b+throw (-4)
Ibuki: f+throw (-12), b+throw (+2), Raida (+3)
Juri: f+throw (-7), b+throw (-8)
Ken: f+throw (+4), b+throw (-4)
Karin: f+throw) (-12), b+throw (-16)
Laura: f+throw (0), b+throw (+2), Command Grab (-4),
Necalli: f+throw (+8), b+throw (+15), Dunk em(-9)
Nash: f+throw (-9), b+throw (-7)
RMika: f+throw standing (-15), f+throw crouching (+12), b+throw (-6), Whirlwind Grab (-3), Touchdown Grab (+2)
Rashid: f+throw (+1), b+throw (+6)
Ryu: f+throw (-2), b+throw (-18)
Dictator (Bison): f+throw (+6), b+throw (-7)
Zangief: f+throw (-10), b+throw (0), LP SPD (-3), MP/HP/EX (A)SPD (+2)

EDIT: Will include command throws later


Last bumped by Ralenzo on August 5th, 2016, 7:37 pm.
Image
~ Analyzing your defeat would be a waste of time. The truth is painfully simple: You lost because you aren't me ~
User avatar
Ralenzo
 
Joined: 5 Jan '13
Location: Antwerp
Gamertag: Ralenzo
PSN ID: Ralenzo

Previous

Return to Street Fighter V Series

Who is online

Users browsing this forum: No registered users and 1 guest

cron