How To Fight Like A Buffalo - Balrog Guide

How To Fight Like A Buffalo - Balrog Guide

Postby Ralenzo » July 1st, 2016, 5:02 am

Frame data
http://toolassisted.github.io/OKI/#BSN/ ... /1,0,0,0,/

Noteworthy unlisted frame data:
Spoiler: show
cr.LK x VT: +7 on hit/ +4 on block
d+MK d+MK x VT: +13 on hit/ +5 on block
cr.HK x VT: +6 on block
st.MK x VT: +12 on hit/ +9 on block
LK MK x VT: +12 on hit/ +4 on block
LK MK HK x VT: +7 on block

V-Skill > P x VT: +17 on hit/ +11 on block
V-Skill > K x VT: +19 on hit/ +6 on block
LP Straight x VT: +3 on hit/ -2 on block
EX Straight x VT: +7 on hit/ +4 on block
Dash Low x VT: +2 on block
EX Dash Low x VT: +4 on block
TAP x VT: +5 on hit/ +2 on block

In VT:
Kick Upper x V-Skill: -2 on block
Kick Upper x V-Skill > K: trades w 4f on block (4f gap)
Punch Straight x V-Skill: -5 on block/ +1 on hit
Punch Straight x V-Skill > K: trades w 3f on hit (3f gap)


Combos

- Doing VT combos with Uppers will deal slightly more damage, but less stun.
- Doing VT combos with Straights will deal less damage, but more stun and will allow for V-Skill mix ups.
- Off 2+ hit confirms going straight into EX will deal more damage than juggling into EX.
- When trading with EX Straight -> follow up with Dash > LK MK HK
- V-Skill > P is +4 on CH -> links into st.LP, which can link into st.MP if close enough.
- V-Skill > K is +7 on CH -> links into st.MK/cr.MP/cr.MK

Spoiler: show
Hitconfirms
cr.LK or st.MK (+40 damage/+30 stun):
> LK MK HK: 128 damage/259 stun
> LK MK x VT > cr.HP x HP Straight x f+P x V-Skill > P: 201 damage/424 stun (standing mix up)
> LK MK x VT > cr.HP x HK Upper > LP Straight x f+P (x4) (x CA) or f+K (x4): 229 damage/484 stun (394 damage)
> LK MK x VT > cr.HP x HK Upper > EX Low > f+K x V-Skill > P: 258 damage/475 stun
> LK MK x VT > cr.HP x HK Upper > EX Straight x f+P (x2) or f+K (x2): 261 damage/484 stun
> LK MK x VT > cr.HP x HK Upper > EX Low x f+K x V-Skill > P > EX Straight > f+P (x2) or f+K (x2): 287 damage/ 515 stun

cr.LK or st.MK (+40 damage/+30 stun):
> LP x LP Straight (x CA): 111 damage/253 stun (342 damage)
> LP x EX Straight: 167 damage/293 stun
> LP x EX Straight x VT > st.MK x HP Straight x f+P x V-Skill > P: 227 damage/418 stun (standing mix up)
> LP x EX Straight x VT > st.MK x HP Straight x f+P (x4) or f+K (x4): 240 damage/448 stun
> LP x EX Straight x VT > st.MK x EX Low x f+K x V-Skill > P: 267 damage/431 stun
> LP x EX Straight x VT > st.MK x HK Low x f+K x V-Skill > P > EX Straight x f+P (x2) or f+K (x2): 270 damage/458 stun
> LP x EX Straight x VT > st.MK x EX Low x f+K x V-Skill > P > EX Straight x f+P (x2) or f+K (x2): 311 damage/491 stun

st.HK:
> st.MK x HK Low: 206 damage/360 stun
> st.MK x HP Straight (x CA): 214 damage/360 stun (445 damage)
> cr.MP x MK Upper (x CA): 222 damage/360 stun (453 damage)
> cr.MP or st.MK x EX Straight: 254 damage/400 stun

st.HK > d+MK d+MK x VT:
> cr.HP x HP Straight x f+P x V-Skill > P: 300 damage/539 stun (standing mix up)
> cr.HP x HK Upper > LP Straight x f+P (x4) (x CA) or f+K (x4): 328 damage/599 stun (493 damage)
> cr.HP x HK Upper > EX Low > f+K x V-Skill > P: 357 damage/590 stun
> cr.HP x HK Upper > EX Straight x f+P (x2) or f+K (x2): 360 damage/599 stun
> cr.HP x HK Upper > EX Low x f+K x V-Skill > P > EX Straight x f+P (x2) or f+K (x2): 386 damage/630 stun

CH Combos
st.HK (CH) > Dash > st.MK:
x MP x V-Skill > P: 224 damage/418 stun
> LK MK HK: 244 damage/435 stun
> LP x LP Straight (x CA): 230 damage/431 stun (428 damage)
> LP x EX Straight: 279 damage/466 stun
x VT > cr.HP x HP Straight x f+P x V-Skill > P: 312 damage/555 stun (standing mix up)
x VT > cr.HP x HK Upper > LP Straight x f+P (x4) (x CA) or f+K (x4): 350 damage/640 stun (515 damage)
x VT > cr.HP x HK Upper > EX Low x f+K x V-Skill > P: 387 damage/623 stun
x VT > cr.HP x HK Upper > EX Straight x f+P (x2) or f+K (x2): 391 damage/635 stun
x VT > cr.HP x HK Upper > EX Low x f+K x V-Skill > P > EX Straight x f+P (x2) or f+K (x2): 431 damage/683 stun

st.HK (CH) > walk > st.HK:
> cr.MP x LK Low: 265 damage/500 stun
> cr.MP x MP Straight (x CA): 279 damage/500 stun (477 damage)
> cr.MP x MK Upper (x CA): 293 damage/500 stun (491 damage)
> cr.MP x EX Straight: 321 damage/535 stun

st.HK (CH) > walk > st.HK > d+MK d+MK x VT:
x VT > cr.HP x HP Straight x f+P x V-Skill > P: 350 damage/636 stun (standing mix up)
x VT > cr.HP x HK Upper > LP Straight x f+P (x4) (x CA) or f+K (x4): 373 damage/681 stun (538 damage)
x VT > cr.HP x HK Upper > EX Low x f+K x V-Skill > P: 389 damage/670 stun
x VT > cr.HP x HK Upper > EX Straight x f+P (x2) or f+K (x2): 391 damage/676 stun
x VT > cr.HP x HK Upper > EX Low x f+K x V-Skill > P > EX Straight x f+P (x2) or f+K (x2): 418 damage/710 stun

cr.HP (CH):
> HK Upper > MP Straight (x CA): 261 damage/435 stun (492 damage)
> HK Upper > EX Straight: 309 damage/475
> HK Upper > EX Straight x V-Skill > P > EX Straight: 385 damage/585 stun
> HK Upper > EX Straight x V-Skill > P x VT > (delay) EX Straight: 426 damage/585 stun
> HK Upper x VT > MP Straight x f+P (x4) (x CA) or f+K (x4): 337 damage/600 stun (502 damage)
> HK Upper x VT > EX Straight x f+P (x2) or f+K (x2): 371 damage/565 stun
Last edited by Ralenzo on August 8th, 2016, 9:43 am, edited 45 times in total.
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~ Analyzing your defeat would be a waste of time. The truth is painfully simple: You lost because you aren't me ~
User avatar
Ralenzo
 
Joined: 5 Jan '13
Location: Antwerp
Gamertag: Ralenzo
PSN ID: Ralenzo

Postby Ralenzo » July 1st, 2016, 5:03 am

Setups

some notable frametraps
- cr.LP > (2f trap) cr.LK/cr.LP > cr.MP x
- cr.LP > (3f trap) throw/st.MP > st.LP x
- cr.LP > (4f trap) st.MK > cr.MP/st.MK/cr.MK
- st.MK > (4f trap) st.MK > d+MK d+MK

throw baits
- st.LP > crouch always puts out of throw range (against everyone)
- jump attack > st.LK keeps you closest but still out of throw range (everyone except Bison)
- jump attack > st.MP keeps you close but out of Bison throw range

Stun Mixups after d+MK d+MK xx VT
Spoiler: show
cr.HP xx Dash Straight > f+P > f+P > V-Skill (250 damage/450 stun):
> K (OH) > st.MP xx
> cr.LK (Low) > st.LP xx
> walk back st.MK/cr.MP (shimmy) xx
xx Dash Straight > f+P > f+P > V-Skill (800 stun)
> K (OH) > st.MP xx Dash Straight --> STUN
> cr.LK (Low) > st.LP xx Dash Straight --> STUN
> b+throw --> STUN
> Shimmy --> STUN

cr.HP xx Dash Straight > f+P > f+P > V-Skill (250 damage/450 stun):
> K (OH) > st.MP xx MK Low > EX Straight (1000 stun)
> cr.LK (Low) > st.LP xx EX Low > EX Straight (950 stun)
> Walk back cr.HP (Shimmy) xx MK Low > EX Straight (1000 stun)

cr.HP xx Dash Straight > f+P > V-Skill > P (258 damage/450 stun):
> Walk back st.MK (Shimmy) xx HK Low > EX Straight (1000 stun)
> cr.LK (Low) > st.LP xx EX Low > EX Straight (1000 stun)

cr.HP xx HK Upper > EX Low > V-Skill > P (333 damage/525 stun):
> V-Skill (OH) > st.MP xx Dash Straight > f+P > f+P > V-Skill > P (1000 stun)
> cr.LK (Low) > st.LP xx Dash Straight > f+P > f+P > f+P > V-Skill > P (1000 stun)
or
> V-Skill (OH) > st.MP xx EX Low > V-Skill > P (950 stun)
> V-Skill (OH) > st.MP xx MK Low > EX Straight (1000 stun)
> cr.LK (Low) > st.LP xx EX Low > V-Skill > P (950 stun)


Meaty Setups
Spoiler: show
b+throw
> LP Straight (meaty recovery) > Dash > st.HK (meaty no recovery)

f+throw
> Dash > st.HK (meaty recovery) > Dash > st.HK (meaty no recovery)
> LP Dash x V-Skill > P (meaty recovery) > st.MK > st.MK (meaty no recovery)

cr.HK (CH)
> Dash > st.LK > Neutral Jump HP (4f safe jump)
> Dash > Dash > V-Skill > st.HK (meaty)
> HP Straight > Dash > st.HP (meaty) or st.HK (manual timing)
> HP Straight > throw > throw/cr.LP/st.MK (meaty)
> HP Straight > V-Skill > K (meaty OH)

V-reversal
> LP Dash Punch > st.MP/MK (meaty on recovery)
> Dash > Dash > throw/cr.LP/st.MK (meaty quickrise)
> Dash > Dash > st.HK (meaty backrise)
> V-Skill > EX Straight (meaty recovery)

EX Straight
> LP Straight x V-SKill > st.LK (meaty quickrise)
> LP Straight x V-Skill > K (meaty OH quickrise)
> LP Straight x V-Skill > st.MK (meaty backrise)
* CORNER ONLY*
> Dash > cr.LK > st.MP (meaty on recovery)
> V-Skill > st.MK (meaty quickrise)
> V-Skill > st.HK (meaty backrise)

Dash Low
> Dash > throw/cr.LP/st.MK (meaty quickrise)
> Dash > st.HK (meaty backrise)
> cr.LP > EX Straight (meaty recovery)

EX Dash Low
> st.MK > st.MP (meaty on recovery)
> Dash > st.MK (meaty quickrise)
> Dash > st.HP (meaty backrise)
> cr.LK > EX Straight (meaty recovery)

Dash Low > V-Skill > P
> st.LP/st.LK > V-Skill > st.MP (meaty on recovery)
> cr.LK > V-Skill > K (meaty OH on quickrise)
> st.MK > V-Skill > K (meaty OH on backrise)

EX Dash Low > V-Skill > P
> cr.LP > V-Skill > st.MP (meaty on recovery)
> Dash > V-Skill > K (meaty OH on quickrise)

LK MK HK/(MK/EX Upper)
> st.MK > LP Straight (meaty quickrise)
> Dash > Dash > st.LK (beats 3f on backrise)
> Dash > V-Skill > P (beats 3f on backrise)
* CORNER ONLY*
> V-Skill > st.MP (beats 4f on recovery)
> V-Skill > st.LK (beats 3f on quickrise)
> V-Skill > st.MK/st.HK (beats 3f on backrise)

MK MP x V-Skill > P
> Dash > Dash > st.MP (meaty on recovery)
> Dash > Dash > LK (beats 3f on quickrise)
> Dash > Dash > st.MK (meaty on backrise)
> V-Skill > EX Straight (meaty on recovery, can trade on quickrise)
Last edited by Ralenzo on August 17th, 2016, 1:14 pm, edited 32 times in total.
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~ Analyzing your defeat would be a waste of time. The truth is painfully simple: You lost because you aren't me ~
User avatar
Ralenzo
 
Joined: 5 Jan '13
Location: Antwerp
Gamertag: Ralenzo
PSN ID: Ralenzo

Postby Ralenzo » July 2nd, 2016, 1:09 pm

Reserved (?)

Finally added combos.
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~ Analyzing your defeat would be a waste of time. The truth is painfully simple: You lost because you aren't me ~
User avatar
Ralenzo
 
Joined: 5 Jan '13
Location: Antwerp
Gamertag: Ralenzo
PSN ID: Ralenzo

Postby Ralenzo » July 6th, 2016, 3:06 pm

Need to add this to combo list, goddamn



EDIT: Added setups :thumbs:
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~ Analyzing your defeat would be a waste of time. The truth is painfully simple: You lost because you aren't me ~
User avatar
Ralenzo
 
Joined: 5 Jan '13
Location: Antwerp
Gamertag: Ralenzo
PSN ID: Ralenzo

Punishing The Fatso

Postby Ralenzo » July 16th, 2016, 10:00 am

Birdie
Image

Specials
- LP/MP/EX Headbutt (-10): CA, d+MK d+MK, EX Straight
- HP Headbutt (-5): st.LP xx, LK MK HK
- LP/MP/HP Headbutt VT (-9): CA, d+MK d+MK, EX Straight
- EX Headbutt VT (-9): CA, d+MK d+MK, cr.MP xx
- (EX) Zonk (xx VT) (-17): CA, d+MK d+MK, cr.HP/cr.MP xx
- (EX) Chain (-21): CA, LP/MP/EX Straight

Normals
- cr.HK (-11): CA, LP/EX Straight
- f+HP (-7): cr.MP xx
Image
~ Analyzing your defeat would be a waste of time. The truth is painfully simple: You lost because you aren't me ~
User avatar
Ralenzo
 
Joined: 5 Jan '13
Location: Antwerp
Gamertag: Ralenzo
PSN ID: Ralenzo


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